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Messages - ~Dylan~

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1
Nice work but can be done easier, once again

2
Tutorials / Re: [PI][TUT]Loading text(READ NOW)
« on: April 05, 2011, 12:07:37 am »
Thanks

3
Tutorials / Re: 10X HITS on any [PI]
« on: April 04, 2011, 11:07:01 am »
Not project inasnity...

4
Typical DSPK with small edits :fp:

5
This is a mates server, this is DSPK Client and Project Insanity Source, he did all the coding himself though!

6
Projects / Re: [PI/WL] Inception
« on: April 01, 2011, 01:23:41 pm »
14484

7
In Real Life / Homework (HELP)
« on: March 31, 2011, 12:26:10 pm »
Hey guys,
I have had two weeks to do a mini project of the Marine biome, and I have to hand it in tomorrow and I haven't started, I just spent the last hour writing all I know about it, can you give me some feedback if this is good or not?

Code: [Select]
The Marine biome has three-fourths of the Earth?s water which includes thousands of animals and plants that are all completely different in there own special and body formed way. The plants and animals of the Marine biome are straightforwardly and indirectly affected by these changes that take place in the water. The Marine biome is composed of all the salty waters of the sea?s and ocean?s. It additionally includes all the miniature water bodies like sea?s, bays, and gulf?s. The Marine biome is broken up between ocean?s and coral reeds.
Code: [Select]
The Marine biome is composed of five significant ocean?s, these ocean?s are. The Indian Ocean, the Atlantic Ocean, the Artic Ocean, the Antarctic Ocean and the Pacific Ocean. The most enormous water body is the Ocean and is broken up into three parts/layers. The first part/layer is acknowledged as the ?Euphotic layer? This is a shallow layer which light is able to reach. The Marine biomes plants and animals of this region include fish and Marine mammals, plankton and some seaweed. The second player consists of  ?Disphotic zone? Which light equal to the intensity of twilight can reach the bottom of the layer! The marine biome plants and animals layer include starfish, anemones, sponges, amongst others. The last layer is the ?Apotic zone? This is the deepest part of the ocean and no light has ever reached the bottom of this layer. The Marine biomes plants and animals of this layer include invertebrates and fish including such oddities as the coelacanth and fishes that can glow in the dark!
Code: [Select]
Marine plants are the plants, which grow
In saline water of Ocean?s and Estuaries.
These plants play a crucial part in regulating
The carbon-dioxide concentration in the
Earth?s atmosphere.

8
Projects / Re: [PI/WL] Inception
« on: March 30, 2011, 11:32:14 pm »
Yes please, I would love all the code, as long as I get it spoonfed to me and it hits 4times

9
In Real Life / Re: What's happening
« on: March 30, 2011, 11:30:01 pm »
Teacher wouldn't let me get a drink so I knocked him out, at the same time the principal came in the room and 3people got it on camera, no getting away from that :fp:


_________

Just got into a new school, :fp:  How did they accept me after what I did?




Fixed double post- Cinodor-

10
Spam / Re: Longest thread ever!
« on: March 30, 2011, 10:55:06 am »




11
Spam / Re: Longest thread ever!
« on: March 30, 2011, 10:49:09 am »

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Spam / Re: Longest thread ever!
« on: March 30, 2011, 10:47:59 am »

13
Spam / Longest thread ever!
« on: March 30, 2011, 10:46:16 am »
Hey guys, ~Dylan~ here~, and us a community is going to make the longest thread ever, this doesn't mean just spam any random stuff but put stuff up there that is funny and all, we are going for the guiness world record! We need 1000 pages of stuff, so let's get started RK Community!

14
In Real Life / What's happening
« on: March 30, 2011, 10:44:14 am »
I got expelled from school, that's what's happening!

15
Tutorials / MOM on startup
« on: March 30, 2011, 10:39:33 am »
This snippet will show you how to make the Make-over-mage on every new account creation!

Open up PlayerAssistant.java
then search for
Code: [Select]
public void addStarter() {the void should look something similar to this!
Code: [Select]
public void addStarter() {
c.trade11 = 1200;
c.getItems().addItem(995,10000000);
c.getItems().addItem(1712, 1);
c.getItems().addItem(554,750);
c.getItems().addItem(557,750);
c.getItems().addItem(555,750);
c.getItems().addItem(556,750);
c.getItems().addItem(558,750);
c.getItems().addItem(560,750);
c.getItems().addItem(565,750);
c.getItems().addItem(1323,1);
c.getItems().addItem(1333,1);
c.getItems().addItem(841,1);
c.getItems().addItem(861,1);
c.getItems().addItem(10499,1);
c.getItems().addItem(882,150);
c.getItems().addItem(888,120);
c.getItems().addItem(7947,250);
c.getItems().addItem(542,1);
c.getItems().addItem(544,1);
c.getItems().addItem(533,25);
c.sendMessage("You will not lose any items within 15minutes!");
under the last bit add this
Code: [Select]
c.getPA().showInterface(3559);
c.canChangeAppearance = true;
So it will look something like this!
Code: [Select]
public void addStarter() {
c.trade11 = 1200;
c.getItems().addItem(995,10000000);
c.getItems().addItem(1712, 1);
c.getItems().addItem(554,750);
c.getItems().addItem(557,750);
c.getItems().addItem(555,750);
c.getItems().addItem(556,750);
c.getItems().addItem(558,750);
c.getItems().addItem(560,750);
c.getItems().addItem(565,750);
c.getItems().addItem(1323,1);
c.getItems().addItem(1333,1);
c.getItems().addItem(841,1);
c.getItems().addItem(861,1);
c.getItems().addItem(10499,1);
c.getItems().addItem(882,150);
c.getItems().addItem(888,120);
c.getItems().addItem(7947,250);
c.getItems().addItem(542,1);
c.getItems().addItem(544,1);
c.getItems().addItem(533,25);
c.sendMessage("You will not lose any items within 15minutes!");
c.getPA().showInterface(3559);
c.canChangeAppearance = true;

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