Author Topic: Npc Dialogue  (Read 109 times)

Offline AdotSells

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Npc Dialogue
« on: March 31, 2011, 04:07:30 pm »
Heres my code  But i cant get the Npc to talk :/

Quote
case 14602:
sendFrame126("Santa", 4902);
sendFrame126("", 4903);
sendFrame126("Hello welcome", 4904);
sendFrame126("", 4905);
sendFrame126("", 4906);
sendFrame75(NpcTalkTo, 4901);
sendFrame164(4900);
NpcDialogueSend = true;
break;

Quote
if(NPCID == 1552) {
skillX = Server.npcHandler.npcs[NPCSlot].absX;
skillY = Server.npcHandler.npcs[NPCSlot].absY;
NpcWanneTalk = 14602;

Offline The Unholy

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Re: Npc Dialogue
« Reply #1 on: March 31, 2011, 07:02:37 pm »
Code: [Select]
if(NPCID == 1552) {
talk("Hello welcome", 1552);
}

Offline AdotSells

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Re: Npc Dialogue
« Reply #2 on: March 31, 2011, 07:20:25 pm »
Nope dont work.

Offline Chandlermaki

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Re: Npc Dialogue
« Reply #3 on: March 31, 2011, 10:39:59 pm »
I wish I could help, but unfortunately I know nothing about Delta's dialogue system.
Insert clever signature here.

Offline Zeroeh.

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Re: Npc Dialogue
« Reply #4 on: April 01, 2011, 11:08:48 am »
Where you adding the case too?
Could I know the switch(?)?

Offline AdotSells

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Re: Npc Dialogue
« Reply #5 on: April 01, 2011, 11:10:12 am »
 Lockedit dont matter nomore im not using that base im starting something better. Locked