Author Topic: Project Orpheus [Last updated 4-6-2011]  (Read 523 times)

Offline Tampon Abuse

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Re: Project Orpheus [Last updated 3-28-2011]
« Reply #45 on: April 03, 2011, 10:55:36 pm »
i like the cmd thing lol

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Offline Povskill

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Re: Project Orpheus [Last updated 3-28-2011]
« Reply #46 on: April 04, 2011, 04:50:43 pm »
Looks good ;-)

Offline Chandlermaki

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Re: Project Orpheus [Last updated 3-28-2011]
« Reply #47 on: April 06, 2011, 03:39:33 pm »
Project Orpheus has now turned into Ruins. If you wish to play, please visit http://www.rsps-community.com/

I hope to see you all there!
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Offline AdotSells

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Re: Project Orpheus [Last updated 4-6-2011]
« Reply #48 on: April 06, 2011, 06:37:07 pm »
Checking it out :P

Offline Moe505

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Re: Project Orpheus [Last updated 4-6-2011]
« Reply #49 on: April 11, 2011, 07:26:34 am »
Good luck!
If you have difficulties on on fixing the T2 error, let me know.
So far, I've fixed it on Delta, PI and Shard.

Offline Chandlermaki

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Re: Project Orpheus [Last updated 4-6-2011]
« Reply #50 on: April 11, 2011, 04:14:00 pm »
Good luck!
If you have difficulties on on fixing the T2 error, let me know.
So far, I've fixed it on Delta, PI and Shard.

If you mean the T2 error in the RuneLimited client, I actually haven't encountered any errors yet. But should I have to get it fixed, I could probably use the help. Client-sided stuff frustrates me.

Oh, and the people I'm doing Ruins with decided to use CreativeScape because it 'has more content'. I'm not particularly happy about this. I'll start making something unique out of it once I get the RuneLimited client to connect. I don't feel like fixing T2s though. CS just has way too many custom interfaces.
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