Author Topic: Make your own 317 items!!  (Read 421 times)

Offline Amoridan

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Make your own 317 items!!
« on: March 29, 2011, 11:01:43 pm »
Here are some idea how to make and recolor items new or old
This is for 317 servers and for some 474 servers aswell
here is a better picture of the things you need when creating items:
Code:
if(i == 16161){
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 10000; //Model ID
class8.anInt181 = 1200; //zoom increase will make it smaller
class8.anInt190 = 300; //model rotate up+down increase to move doen away from you
class8.anInt198 = 1840; //model rotate side ways increase to move right in circle
class8.anInt169 = 0; // model offset increase to move to the right
class8.anInt194 = 5; //model offset increase to move up
class8.anInt165 = 10000;//male wearing
class8.anInt200 = 10000;//female wearing
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Evil dave legs";//Name of the new item
class8.aByteArray178 = "Dark ritualic robe.".getBytes();//examin info
}
thats more of a complex area.
other items if you want them in a client...
if(i == 11034){
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = Ghost Claws;
class8.aByteArray178 = "OH MY GOD! GHOST CLAWS!! Made by Amoridan.".getBytes();
class8.anIntArray156 = new int[0];
class8.anIntArray160 = new int[0];
class8.anInt174 = 2595;//Inv & Ground
class8.anInt181 = 1780;
class8.anInt190 = 320;
class8.anInt198 = 436;
class8.anInt204 = 0;
class8.anInt169 = -4;
class8.anInt194 = 12;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Ghost Claws";
class8.aByteArray178 = "Ghost Claws. Made by Amoridan".getBytes();
}
if(i == 15087)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 28;
class8.anIntArray156[0] = 74;
class8.anIntArray160[0] = 38676;
class8.anIntArray160[0] = 760;
class8.anInt174 = 6593;
class8.anInt181 = 490;
class8.anInt190 = 344;
class8.anInt198 = 192;
class8.anInt204 = 138;
class8.anInt169 = 1;
class8.anInt194 = 20;
class8.anInt165 = 6666;
class8.anInt200 = 6666;
class8.anInt175 = 56;
class8.anInt197 = 116;
class8.aString170 = "Guthans Ghostly Legs";
class8.aByteArray178 = "Guthans Halloween Legs. Made by Amoridan".getBytes();
}
if(i == 15088)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 28;
class8.anIntArray156[0] = 74;
class8.anIntArray160[0] = 38676;
class8.anIntArray160[0] = 760;
class8.anInt174 = 6583;
class8.anInt181 = 490;
class8.anInt190 = 344;
class8.anInt198 = 192;
class8.anInt204 = 138;
class8.anInt169 = 1;
class8.anInt194 = 20;
class8.anInt165 = 6654;
class8.anInt200 = 6654;
class8.anInt175 = 56;
class8.anInt197 = 116;
class8.aString170 = "Guthans Ghostly Helmet";
class8.aByteArray178 = "Guthans Halloween Helm. Made by Amoridan".getBytes();
}
if(i == 15089)
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 28;
class8.anIntArray156[0] = 74;
class8.anIntArray160[0] = 38676;
class8.anIntArray160[0] = 760;
class8.anInt174 = 6586;
class8.anInt181 = 490;
class8.anInt190 = 344;
class8.anInt198 = 192;
class8.anInt204 = 138;
class8.anInt169 = 1;
class8.anInt194 = 20;
class8.anInt165 = 6673;
class8.anInt200 = 6673;
class8.anInt175 = 56;
class8.anInt197 = 116;
class8.aString170 = "Guthans Ghostly Body";
class8.aByteArray178 = "Guthans Halloween Body. Made by Amoridan".getBytes();
}
if(i == 4762) { //torag ghost legs
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[2];
class8.anIntArray160 = new int [2];
class8.anIntArray156[0] = 10394;
class8.anIntArray160[0] = 10394;
class8.anIntArray156[1] = 6020;
class8.anIntArray160[1] = 6020;
class8.anInt181 = 1720;
class8.anInt190 = 468;
class8.anInt198 = 0;
class8.anInt204 = 0;
class8.anInt169 = 0;
class8.anInt194 = 1;
class8.anInt165 = 6661;
class8.anInt200 = 6661;
class8.anInt174 = 6584;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Ghostly Torag Legs";
class8.aByteArray178 = "Sacredring is THIS cool. Made by Amoridan".getBytes();
}

if(i == 4763) { //torag ghost Plate
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[2];
class8.anIntArray160 = new int [2];
class8.anIntArray156[0] = 10394;
class8.anIntArray160[0] = 10394;
class8.anIntArray156[1] = 6020;
class8.anIntArray160[1] = 6020;
class8.anInt181 = 1310;
class8.anInt190 = 432;
class8.anInt198 = 212;
class8.anInt204 = 0;
class8.anInt169 = 2;
class8.anInt194 = 0;
class8.anInt165 = 6677;
class8.anInt200 = 6677;
class8.anInt174 = 6594;
class8.anInt188 = 6640;
class8.anInt164 = 6640;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Ghostly Torag Plate";
class8.aByteArray178 = "Sacredring is THIS cool. Made by Amoridan".getBytes();
}

if(i == 4764) { //torag ghost hammers
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[2];
class8.anIntArray160 = new int [2];
class8.anIntArray156[0] = 10394;
class8.anIntArray160[0] = 10394;
class8.anIntArray156[1] = 6020;
class8.anIntArray160[1] = 6020;
class8.anInt181 = 1620;
class8.anInt190 = 272;
class8.anInt198 = 1212;
class8.anInt204 = 0;
class8.anInt169 = -16;
class8.anInt194 = -9;
class8.anInt165 = 6708;
class8.anInt200 = 6708;
class8.anInt174 = 6591;
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Ghostly Torag Hammers";
class8.aByteArray178 = "Sacredring is THIS cool. Made by Amoridan".getBytes();
}

Credits: me 100%

I hope this helps you guys
Amoridan
Owner and Coder of Project Life,
Amoridan

To apply for Project Life,
http://www.projectlifersps.smfnew.com/
we are a team who release clients and servers to those people who dont know how to do it themselves. And we are non prophit team of programmers, GFX designers, and 3D artists.
To check out are 562 project which we be putting online soon and also we will be releasing after we feel that we dont want it anymore is at: http://www.projectlife562.smfnew.com/

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Offline Cinodor

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Re: Make your own 317 items!!
« Reply #1 on: March 29, 2011, 11:55:26 pm »
I'm going too give you 24 Hours to edit, before I lock it since this is your first warning.

Please read the Tutorial Section rules here.
http://www.rune-kingdom.org/index.php?topic=285.0

Also, I'd put quote boxes on each one. makes it look better.
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Offline Chandlermaki

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Re: Make your own 317 items!!
« Reply #2 on: March 30, 2011, 01:20:08 am »
Note: this is for non-renamed clients. Honestly, if you're still using non-renamed, it's time to move on to renamed/refactored.
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Offline The Unholy

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Re: Make your own 317 items!!
« Reply #3 on: March 30, 2011, 07:58:11 am »
Note: this is for non-renamed clients. Honestly, if you're still using non-renamed, it's time to move on to renamed/refactored.

If someone feels more comfortable using non renamed then you should have no problem with it. A lot of people have moved on to 474+ now, but just look at the majority still using 317 because it's what they know and are used to. The same thing goes for non-renamed to renamed clients.

OT: This, if anything, should be a snippet. Though I'm sure it's more client related.

Offline Chandlermaki

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Re: Make your own 317 items!!
« Reply #4 on: March 30, 2011, 01:32:20 pm »
If someone feels more comfortable using non renamed then you should have no problem with it. A lot of people have moved on to 474+ now, but just look at the majority still using 317 because it's what they know and are used to. The same thing goes for non-renamed to renamed clients.

OT: This, if anything, should be a snippet. Though I'm sure it's more client related.

No, people use non-renamed clients because they don't know any better. They use them because Bluur's client is non-renamed, and many inexperienced people use Delta sources. This isn't always the case, I know, but this is true for the most part.
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Offline Amoridan

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Re: Make your own 317 items!!
« Reply #5 on: March 30, 2011, 05:35:03 pm »
BTW im only putting this out for thwe people who still want 317's i dont want it myself

my group and I are building a 562 which we cant have customs and recolors but we will soon because my team and I are creating a cashe finder and builder..  and editor,,

this will take a crap load of work and will only 6 people have them in the world. including Project Fubergen.
Owner and Coder of Project Life,
Amoridan

To apply for Project Life,
http://www.projectlifersps.smfnew.com/
we are a team who release clients and servers to those people who dont know how to do it themselves. And we are non prophit team of programmers, GFX designers, and 3D artists.
To check out are 562 project which we be putting online soon and also we will be releasing after we feel that we dont want it anymore is at: http://www.projectlife562.smfnew.com/

Offline The Unholy

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Re: Make your own 317 items!!
« Reply #6 on: March 30, 2011, 06:16:17 pm »
If someone feels more comfortable using non renamed then you should have no problem with it. A lot of people have moved on to 474+ now, but just look at the majority still using 317 because it's what they know and are used to. The same thing goes for non-renamed to renamed clients.

OT: This, if anything, should be a snippet. Though I'm sure it's more client related.

No, people use non-renamed clients because they don't know any better. They use them because Bluur's client is non-renamed, and many inexperienced people use Delta sources. This isn't always the case, I know, but this is true for the most part.

Many 'newbies' often use Delta/Bluur mix and Silab, yes. This is because Delta and Silab aren't packaged (like 508 sources, and like PI which granted is MUCH more stable) Therefore taking the standard from of 317's since I can remember. Where as, yes, I'm sure if many of them 'newbies' understood packaged sources, search as 503+ and PI then yes, they may choose them over Delta/Silab. Though like I, they often use what they're more comfortable with. No one gives a damn what anyone else thinks, they're not the ones coding, it has nothing to do with them what base is being used and they have no reason to be bitchy about it (Not a personal stab at you). That's it.  Locked

Offline Chandlermaki

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Re: Make your own 317 items!!
« Reply #7 on: March 30, 2011, 07:12:53 pm »
Many 'newbies' often use Delta/Bluur mix and Silab, yes. This is because Delta and Silab aren't packaged (like 508 sources, and like PI which granted is MUCH more stable) Therefore taking the standard from of 317's since I can remember. Where as, yes, I'm sure if many of them 'newbies' understood packaged sources, search as 503+ and PI then yes, they may choose them over Delta/Silab. Though like I, they often use what they're more comfortable with. No one gives a  @#!*%  what anyone else thinks, they're not the ones coding, it has nothing to do with them what base is being used and they have no reason to be  @#!*%  about it (Not a personal stab at you). That's it.  Locked

Fair enough. But there is a point where you have to step outside of your comfort zone in order to improve your programming.
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Offline Tampon Abuse

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Re: Make your own 317 items!!
« Reply #8 on: April 04, 2011, 12:56:42 am »
Make sure you use the " # " also known as the "Insert Code" Option when your doing this, or these are pointless, because people do not wanna hafta re-bracket all the codes, but goodjob though.

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