Author Topic: [REL] Hand Cannon Release & ANIM/GFX ID'S  (Read 192 times)

Offline RawK

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[REL] Hand Cannon Release & ANIM/GFX ID'S
« on: April 07, 2011, 08:01:07 pm »
Models:
http://uppit.com/dpmg4yl7zuo5/Hand_Cannon_models.rar

None renamed:
Code: [Select]
if(i == 10054) {
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
                class8.anIntArray156 = new int[1];
                class8.anIntArray160 = new int[1];
                class8.anIntArray156[0] = 0;
                class8.anIntArray160[0] = 0;
                class8.anInt174 = 48512;
class8.anInt181 = 1744;
class8.anInt190 = 738;
class8.anInt198 = 1985;
class8.anInt169 = 0;
class8.anInt194 = 0;
class8.anInt165 = 48465;
class8.anInt200 = 48465;
class8.anInt188 = -1;
                class8.aString170 = "Hand cannon";
                class8.aByteArray178 = "A miniature dwarven cannon.".getBytes();
        }

Renamed:
Code: [Select]
case 13022:
itemDef.itemActions = new String[5];
itemDef.itemActions[1] = "Wield";
itemDef.modelID = 48512;
itemDef.modelZoom = 1744;
itemDef.modelRotationY = 738;
itemDef.modelRotationX = 1985;
itemDef.modelOffset1 = 0;
itemDef.modelOffset2 = 0;
itemDef.anInt165 = 48465; //male wield model
itemDef.anInt200 = 48465; //femArmModel
itemDef.name = "Hand cannon";
itemDef.description = "A miniature dwarven cannon. ".getBytes();//examine.
break;
Requires SWAT's 602 GFX'S & Anims
anim 12175
anim 12174
gfx 2141
anim 1666
anim 12152
gfx 2138
« Last Edit: April 08, 2011, 06:07:48 pm by RawK »


Unless i say it is my work it isnt <3

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Offline AdotSells

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Re: Hand Cannon Release & ANIM/GFX ID'S
« Reply #1 on: April 07, 2011, 11:09:14 pm »
Nice mate (;

Offline Sam

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Re: Hand Cannon Release & ANIM/GFX ID'S
« Reply #2 on: April 07, 2011, 11:16:36 pm »
Never ever seen hand cannon used!
Good job :)

Offline Moe505

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Re: Hand Cannon Release & ANIM/GFX ID'S
« Reply #3 on: April 08, 2011, 01:13:41 pm »
Just the model? :fp:

Offline RawK

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Re: Hand Cannon Release & ANIM/GFX ID'S
« Reply #4 on: April 08, 2011, 05:56:43 pm »
Just the model? :fp:


This is the models section :fp:


Unless i say it is my work it isnt <3